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Cai, Yiyu. editor.
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; and (3) Interactive & Digital Media. The book also addresses the fundamental issues in GPU computing
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Choi, Jaeyoung. editor.
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research results in this field in a unified way integrating research work on this topic that focuses on
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Fu, Yun. editor.
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research fields in Human-Centered Computing, Social Media, Image Classification, Pattern Recognition
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Ouyang, Yun. editor.
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, digital-media technology, printing-engineering technology, packaging-engineering technology etc. They will be of
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Zhao, Yongqiang. author.
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scattering media. This book shows the latest research results of multi-band polarimetric vision, especially
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Tohyama, Mikio. author.
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research engineers and scientists In particular, the expressions concerning waveforms including the impulse
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Gao, Wen. author.
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, video, and 3D content quality assessment algorithms Surveys the hot research topics in video compression
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Srinivasan, S. editor.
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Electronic Resources
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IT Law, Media Law, Intellectual Property. http://scigraph.springernature.com/things/product-market
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Kondoz, Ahmet. editor.
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Electronic Resources
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Novel 3D Media Technologies Kondoz, Ahmet. editor.
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Kondoz, Ahmet. editor.
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Electronic Resources
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3D Future Internet Media Kondoz, Ahmet. editor.
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Wang, Xue. editor.
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Electronic Resources
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Media System -- Research of Deployment Strategy of Barrier Coverage for Limited Speed Mobile Target
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