Yazar
Ronchi, Alfredo M. author.
Format:
Electronic Resources
Alıntı:
e-Business/e-Commerce. https://scigraph.springernature.com/ontologies/product-market-codes/522060
Yazar
Calvanese, Diego. editor.
Format:
Electronic Resources
Alıntı:
technologies; information retrieval; new knowledge environments; new organizational/business models.
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Yazar
Kurosu, Masaaki. editor.
Format:
Electronic Resources
Alıntı:
organized in topical sections on interaction and quality for the web and social media; HCI in business
Yazar
Rau, Pei-Luen Patrick. editor.
Format:
Electronic Resources
Alıntı:
Culture and user experience -- Cross-cultural product and service design -- Cultural ergonomics -- Culture and mobile interaction -- Culture in smart environments -- Cross-cultural design for health, well-being and inclusion -- Culture for e-commerce and business.
Yazar
Yamamoto, Sakae. editor.
Format:
Electronic Resources
Alıntı:
; communication, expression and emotions; art, culture and creativity; information and knowledge in business and
Yazar
Stephanidis, Constantine. editor.
Format:
Electronic Resources
Alıntı:
social media; HCI in business; learning technologies; HCI in transport and autonomous driving; HCI for
Yazar
Schouten, Ben. editor.
Format:
Electronic Resources
Alıntı:
Founded in 2004, the Games for Health Project supports community, knowledge and business
Yazar
Cheung, Simon K. S. editor.
Format:
Electronic Resources
Alıntı:
Tables for Higher Business Education -- Understanding Students’ Continuance Intention toward Social
Yazar
Streitz, Norbert. editor. (orcid)0000-0002-0244-0945
Format:
Electronic Resources
Alıntı:
Lecture Slide Layouts -- eamless Collaborative Learning Method to learn Business Japanese with eBook and
Yazar
Liapis, Antonios. editor. (orcid)0000-0001-5554-1961
Format:
Electronic Resources
Alıntı:
paediatric emergency medicine: proposed scoring mechanism and pilot test -- Economic Evaluation of Business
Yazar
Kurosu, Masaaki. editor.
Format:
Electronic Resources
Alıntı:
-- Haptic User Interface Integration for 3D Game Engines -- Business, Sustainability and Technology Adoption
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