Technologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapy için kapak resmi
Technologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapy
Başlık:
Technologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapy
Yazar:
Brooks, Anthony Lewis. editor.
ISBN:
9783642454325
Fiziksel Niteleme:
XIX, 360 p. 73 illus., 54 illus. in color. online resource.
Seri:
Studies in Computational Intelligence, 536
İçindekiler:
Part 1: Technologies for Rehabilitation   --   Part 2: Technologies for Music Therapy and Expression   --   Part 3: Technologies for Well-Being   --   Part 4: Technologies for Education & Education for Rehabilitative Technologies   --   Part 5: Disruptive Innovation.
Özet:
This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society.  .