Interactivity, Game Creation, Design, Learning, and Innovation 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings
tarafından
 
Brooks, Anthony L. editor.

Başlık
Interactivity, Game Creation, Design, Learning, and Innovation 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Yazar
Brooks, Anthony L. editor.

ISBN
9783319769080

Edisyon
1st ed. 2018.

Fiziksel Niteleme
XV, 532 p. 163 illus. online resource.

Seri
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 229

İçindekiler
Arts, design and technology -- Interactivity -- Interaction design -- Virtual reality -- Augmented reality -- Game creation -- Serious games -- Gamification -- Leisure gaming -- GamePlay -- Big data -- Applications and interfaces for mobile devices -- Audio art and design -- Digital literacy -- Simulation and gaming -- Current uses and emergent trends in DGBL -- Game-based learning and digital competence -- Digital games in e-learning environments -- Practical guides to engaging with digital games for learning.

Özet
This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Konu Başlığı
Information systems.
 
Education.
 
Computer science.
 
Social sciences -- Data processing.
 
Computer vision.
 
Computer graphics.
 
Computer Appl. in Arts and Humanities. http://scigraph.springernature.com/things/product-market-codes/I23036
 
Computers and Education. http://scigraph.springernature.com/things/product-market-codes/I24032
 
User Interfaces and Human Computer Interaction. http://scigraph.springernature.com/things/product-market-codes/I18067
 
Computer Appl. in Social and Behavioral Sciences. http://scigraph.springernature.com/things/product-market-codes/I23028
 
Image Processing and Computer Vision. http://scigraph.springernature.com/things/product-market-codes/I22021
 
Computer Graphics. http://scigraph.springernature.com/things/product-market-codes/I22013

Yazar Ek Girişi
Brooks, Anthony L.
 
Brooks, Eva.
 
Vidakis, Nikolas.

Ek Kurum Yazar
SpringerLink (Online service)

Elektronik Erişim
https://doi.org/10.1007/978-3-319-76908-0


Materyal TürüBarkodYer NumarasıDurumu/İade Tarihi
Electronic Book224679-1001NX260Springer E-Book Collection