Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
tarafından
 
Wallner, Günter. editor.

Başlık
Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings

Yazar
Wallner, Günter. editor.

ISBN
9783319461007

Fiziksel Niteleme
XI, 292 p. 89 illus. online resource.

Seri
Lecture Notes in Computer Science, 9926

Özet
This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.

Konu Başlığı
Computer science.
 
User interfaces (Computer systems).
 
Artificial intelligence.
 
Computer graphics.
 
Personal computers.
 
Multimedia systems.
 
Personal Computing.
 
User Interfaces and Human Computer Interaction.
 
Media Design.
 
Artificial Intelligence (incl. Robotics).

Yazar Ek Girişi
Wallner, Günter.
 
Kriglstein, Simone.
 
Hlavacs, Helmut.
 
Malaka, Rainer.
 
Lugmayr, Artur.
 
Yang, Hyun-Seung.

Ek Kurum Yazar
SpringerLink (Online service)

Elektronik Erişim
http://dx.doi.org/10.1007/978-3-319-46100-7


Materyal TürüBarkodYer NumarasıDurumu/İade Tarihi
Electronic Book18367-1001QA75.5 -76.95Springer E-Book Collection