Search Results for SpringerLink (Online service) - Narrowed by: Computer Appl. in Social and Behavioral Sciences. - Cultural heritage.SirsiDynix Enterprisehttps://catalog.tedu.edu.tr/client/tr_TR/defaulttr/defaulttr/qu$003dSpringerLink$002b$002528Online$002bservice$002529$0026qf$003dSUBJECT$002509Konu$002509Computer$002bAppl.$002bin$002bSocial$002band$002bBehavioral$002bSciences.$002509Computer$002bAppl.$002bin$002bSocial$002band$002bBehavioral$002bSciences.$0026qf$003dSUBJECT$002509Konu$002509Cultural$002bheritage.$002509Cultural$002bheritage.$0026ps$003d300?2024-08-07T05:41:04ZCyber-Archaeology and Grand Narratives Digital Technology and Deep-Time Perspectives on Culture Change in the Middle Eastent://SD_ILS/0/SD_ILS:2254322024-08-07T05:41:04Z2024-08-07T05:41:04ZYazar Levy, Thomas E. editor.<br/><a href="https://doi.org/10.1007/978-3-319-65693-9">https://doi.org/10.1007/978-3-319-65693-9</a><br/>Format: Electronic Resources<br/>Mixed Reality and Gamification for Cultural Heritageent://SD_ILS/0/SD_ILS:2225162024-08-07T05:41:04Z2024-08-07T05:41:04ZYazar Ioannides, Marinos. editor.<br/><a href="https://doi.org/10.1007/978-3-319-49607-8">https://doi.org/10.1007/978-3-319-49607-8</a><br/>Format: Electronic Resources<br/>