Search Results for Computer science. - Narrowed by: Computer Appl. in Social and Behavioral Sciences. - Cultural heritage.SirsiDynix Enterprisehttps://catalog.tedu.edu.tr/client/tr_TR/defaulttr/defaulttr/qu$003dComputer$002bscience.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bAppl.$002bin$002bSocial$002band$002bBehavioral$002bSciences.$002509Computer$002bAppl.$002bin$002bSocial$002band$002bBehavioral$002bSciences.$0026qf$003dSUBJECT$002509Konu$002509Cultural$002bheritage.$002509Cultural$002bheritage.$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue?2024-09-06T07:28:35ZMixed Reality and Gamification for Cultural Heritageent://SD_ILS/0/SD_ILS:2225162024-09-06T07:28:35Z2024-09-06T07:28:35ZYazar Ioannides, Marinos. editor.<br/><a href="https://doi.org/10.1007/978-3-319-49607-8">https://doi.org/10.1007/978-3-319-49607-8</a><br/>Format: Electronic Resources<br/>Cyber-Archaeology and Grand Narratives Digital Technology and Deep-Time Perspectives on Culture Change in the Middle Eastent://SD_ILS/0/SD_ILS:2254322024-09-06T07:28:35Z2024-09-06T07:28:35ZYazar Levy, Thomas E. editor.<br/><a href="https://doi.org/10.1007/978-3-319-65693-9">https://doi.org/10.1007/978-3-319-65693-9</a><br/>Format: Electronic Resources<br/>