Search Results for - Narrowed by: Biomedical engineering. - Jain, Lakhmi C. editor.SirsiDynix Enterprisehttps://catalog.tedu.edu.tr/client/tr_TR/defaulttr/defaulttr/qf$003dSUBJECT$002509Konu$002509Biomedical$002bengineering.$002509Biomedical$002bengineering.$0026qf$003dAUTHOR$002509Yazar$002509Jain$00252C$002bLakhmi$002bC.$002beditor.$002509Jain$00252C$002bLakhmi$002bC.$002beditor.$0026ps$003d300?2024-05-29T11:53:30ZInnovation in Medicine and Healthcare 2017 Proceedings of the 5th KES International Conference on Innovation in Medicine and Healthcare (KES-InMed 2017)ent://SD_ILS/0/SD_ILS:2219752024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Chen, Yen-Wei. editor.<br/><a href="https://doi.org/10.1007/978-3-319-59397-5">https://doi.org/10.1007/978-3-319-59397-5</a><br/>Format: Electronic Resources<br/>Advances in Biomedical Informaticsent://SD_ILS/0/SD_ILS:2254802024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Holmes, Dawn E. editor.<br/><a href="https://doi.org/10.1007/978-3-319-67513-8">https://doi.org/10.1007/978-3-319-67513-8</a><br/>Format: Electronic Resources<br/>Recent Advances in Technologies for Inclusive Well-Being From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applicationsent://SD_ILS/0/SD_ILS:2265732024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Brooks, Anthony Lewis . editor.<br/><a href="https://doi.org/10.1007/978-3-319-49879-9">https://doi.org/10.1007/978-3-319-49879-9</a><br/>Format: Electronic Resources<br/>Innovation in Medicine and Healthcare 2016ent://SD_ILS/0/SD_ILS:180222024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Chen, Yen-Wei. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-319-39687-3">http://dx.doi.org/10.1007/978-3-319-39687-3</a><br/>Format: Electronic Resources<br/>Technologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapyent://SD_ILS/0/SD_ILS:239172024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Brooks, Anthony Lewis. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-45432-5">http://dx.doi.org/10.1007/978-3-642-45432-5</a><br/>Format: Electronic Resources<br/>Virtual, Augmented Reality and Serious Games for Healthcare 1ent://SD_ILS/0/SD_ILS:240492024-05-29T11:53:30Z2024-05-29T11:53:30ZYazar Ma, Minhua. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-54816-1">http://dx.doi.org/10.1007/978-3-642-54816-1</a><br/>Format: Electronic Resources<br/>